Patrice,
1. I can't tell you exactly because I don't remember what code version you have. Please send me your sources
tonight to WinDiff them, and I'll clean them up by tomorrow
morning.
2. The new features are (
not in the order of importance):
- transparent help and toast window help
- full OpenGL driver/GLSL version info
- model reload and unload
- load progress timer
- selectable fields of view
- emissive color mapping
- specular exponent mapping
- design modes:
- texture inspection (Main->Inspect: 8 per-texture viewers + UV checker)
- geometry inspection (Main->Inspect: material surface, color coded wireframe overlay, color coded meshes, vertex normals/tangents/bitangents)
- mesh info tips
- Z-axis rotation
- bounding volumes
- scene grid
- model slicer
- 6 fancy lighting/shading modes (Main->Renderer)
- animated
- lights
- model reset
- not counting numerous bug fixes here and there...
Quite an impressive list for a minor version, isn't it?