Here is the output in zTrace for a texture size of 256x256
x = 128, y = 128
x = 0, y = 128
x = 0, y = 256
x = 0, y = 256
x = 128, y = 128
x = 128, y = 128
x = 128, y = 128
x = 128, y = 256
x = 0, y = 128
x = 128, y = 128
x = 0, y = 256
x = 128, y = 128
x = 128, y = 128
x = 0, y = 128
x = 128, y = 128
x = 128, y = 128
x = 0, y = 256
x = 128, y = 256
x = 0, y = 256
x = 0, y = 128
x = 128, y = 128
x = 0, y = 256
x = 128, y = 128
x = 128, y = 128