Is that color set any better ?
#Light frontAmbient 19 19 19
#Light frontDiffuse 19 19 0
#Light frontSpecular 24 102 172
#Light leftAmbient 136 8 17
#Light leftDiffuse 47 79 79
#Light leftSpecular 47 79 79
#Light rightAmbient 0 19 0
#Light rightDiffuse 70 35 0
#Light rightSpecular 0 191 255
Why don't you smooth out your models, Patrice?
If i do that, then i would have to recreate all the textures, because there is no easy way to rebuild the LOW poly textures in c4d.
I converted the .glb format to .obj, using the Windows 10
Microsoft 3D Builder