skSetAnchorCtrl(GetDlgItem(gP.hMain, IDC_STATIC), ANCHOR_RIGHT);
skSetAnchorCtrl(GetDlgItem(gP.hMain, IDC_LISTBOX), ANCHOR_RIGHT);
skSetAnchorCtrl(GetDlgItem(gP.hMain, LAB_VERTICES), ANCHOR_RIGHT);
skSetAnchorCtrl(GetDlgItem(gP.hMain, IDC_VERTICES), ANCHOR_RIGHT);
skSetAnchorCtrl(GetDlgItem(gP.hMain, LAB_TRIANGLES), ANCHOR_RIGHT);
skSetAnchorCtrl(GetDlgItem(gP.hMain, IDC_TRIANGLES), ANCHOR_RIGHT);
skSetAnchorCtrl(GetDlgItem(gP.hMain, LAB_MESHES), ANCHOR_RIGHT);
skSetAnchorCtrl(GetDlgItem(gP.hMain, IDC_MESHES), ANCHOR_RIGHT);
skSetAnchorCtrl(GetDlgItem(gP.hMain, LAB_MATERIALS), ANCHOR_RIGHT);
skSetAnchorCtrl(GetDlgItem(gP.hMain, IDC_MATERIALS), ANCHOR_RIGHT);
skSetAnchorCtrl(GetDlgItem(gP.hMain, LAB_INDICES), ANCHOR_RIGHT);
skSetAnchorCtrl(GetDlgItem(gP.hMain, IDC_INDICES), ANCHOR_RIGHT);
skSetAnchorCtrl(GetDlgItem(gP.hMain, LAB_OBJSIZE), ANCHOR_RIGHT);
skSetAnchorCtrl(GetDlgItem(gP.hMain, IDC_OBJ_SIZE), ANCHOR_RIGHT);
skSetAnchorCtrl(GetDlgItem(gP.hMain, LAB_LOADTIME), ANCHOR_RIGHT);
skSetAnchorCtrl(GetDlgItem(gP.hMain, IDC_LOAD_TIME), ANCHOR_RIGHT);
skSetAnchorCtrl(GetDlgItem(gP.hMain, IDC_CHECKLIST), ANCHOR_RIGHT);
skSetAnchorCtrl(GetDlgItem(gP.hMain, IDC_BTN_SHOW), ANCHOR_RIGHT);
skSetAnchorCtrl(GetDlgItem(gP.hMain, IDC_BTN_HIDE), ANCHOR_RIGHT);
skSetAnchorCtrl(GetDlgItem(gP.hMain, IDC_OGLCTRL), ANCHOR_HEIGHT_WIDTH);
skSetAnchorCtrl(GetDlgItem(gP.hMain, IDC_GAUGE_CHECKBOX), ANCHOR_RIGHT);
skSetAnchorCtrl(GetDlgItem(gP.hMain, IDC_GAUGE_CONTROL), ANCHOR_RIGHT);
skSetAnchorCtrl(GetDlgItem(gP.hMain, IDC_GAUGE_VALUE), ANCHOR_RIGHT);
hCtrl = GetDlgItem(gP.hMain, IDC_AUDIO); // PAT: 11-05-2019
skSetAnchorCtrl(hCtrl, ANCHOR_RIGHT); skCreateToolTip(hCtrl, L" On/Off ");
hCtrl = GetDlgItem(gP.hMain, IDC_ANIMATION);
skSetAnchorCtrl(hCtrl, ANCHOR_RIGHT); skCreateToolTip(hCtrl, L" Animate ");
hCtrl = GetDlgItem(gP.hMain, IDC_DEMO_MODE);
skSetAnchorCtrl(hCtrl, ANCHOR_RIGHT); skCreateToolTip(hCtrl, L" Demo mode ");
The official version has been updated accordingly.