Author Topic: 336 LRM  (Read 547 times)

Patrice Terrier

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336 LRM
« on: August 10, 2019, 06:14:10 pm »
I am working on this model from Rust Shake
https://www.artstation.com/artwork/Z5DlqX
« Last Edit: August 10, 2019, 06:18:52 pm by Patrice Terrier »
Patrice
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Michael Lobko-Lobanovsky

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Re: 336 LRM
« Reply #1 on: August 11, 2019, 04:57:24 am »
Are you going to design your own texture set?
Mike
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Patrice Terrier

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Re: 336 LRM
« Reply #2 on: August 11, 2019, 11:37:38 am »
Yes, because there was none provided, and i am thinking of using something like Raven.
Patrice
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Patrice Terrier

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Re: 336 LRM
« Reply #3 on: August 11, 2019, 08:12:20 pm »
Here is a preview using my own texture set.

I did put the c4d's render view screen shot, as a matter of comparison (see the glow effect post processing for the cyan front light).
« Last Edit: August 11, 2019, 10:01:13 pm by Patrice Terrier »
Patrice
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Michael Lobko-Lobanovsky

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Re: 336 LRM
« Reply #4 on: August 13, 2019, 08:59:31 am »
The textures look very nice indeed in both incarnations! :)
Mike
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Patrice Terrier

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Re: 336 LRM
« Reply #5 on: August 13, 2019, 09:17:20 am »
Indeed there are 2 versions, one posted on Sketchfab (using the exported .dae format), and an older one from ArtStation (exported in .fbx format).

The problem with the .dae version is the use of different materials for the same meshes, causing overlapping conflicts.

I was forced to import the .dae into Accustrans, and save it as an .obj file, because C4D was unable to process the original Sketchfab file correctly. Once converted to .obj with Accustrans, i had to get rid of all overlapping meshes and sort out the many normal errors with C4D.

I have completed most of this tedious work, and i should be able to produce a custom texture set for the Sketchfab version, this is what i am working on right now  ::)
« Last Edit: August 13, 2019, 09:20:13 am by Patrice Terrier »
Patrice
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Patrice Terrier

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Re: 336 LRM
« Reply #6 on: August 13, 2019, 07:00:51 pm »
And here is the reworked Sketfchfab version, with all oddities removed  8)

(BTW, the OR web site FTP problem has been sorted out)
Patrice
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Michael Lobko-Lobanovsky

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Re: 336 LRM
« Reply #7 on: August 14, 2019, 01:09:10 am »
Incredible! :o
Mike
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Michael Lobko-Lobanovsky

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Re: 336 LRM
« Reply #8 on: August 14, 2019, 06:26:06 pm »
My friend,

Both models are absolutely flawless, thank you very much for sharing!

I'd also put an antenna on top of both roofs and then the only other thing that the vehicles would be missing would be a Mad Max behind each steering wheel! :D
Mike
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Patrice Terrier

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Re: 336 LRM
« Reply #9 on: August 14, 2019, 09:55:36 pm »
For the military version ... :)
« Last Edit: August 14, 2019, 11:18:32 pm by Patrice Terrier »
Patrice
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Michael Lobko-Lobanovsky

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Re: 336 LRM
« Reply #10 on: August 15, 2019, 12:52:48 am »
!!! COOL !!! 8)

:)
Mike
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Patrice Terrier

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Re: 336 LRM
« Reply #11 on: August 15, 2019, 03:10:06 pm »
The military version has been released.
Patrice
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Patrice Terrier

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Re: 336 LRM
« Reply #12 on: August 16, 2019, 07:02:13 pm »
The sketchfab version has been released.
Patrice
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Michael Lobko-Lobanovsky

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Re: 336 LRM
« Reply #13 on: August 17, 2019, 08:44:09 am »
Excellent!
Mike
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