Bonjour Patrice!
I have studied a lot in this period but I have not been able to solve the problem. It is not easy to switch from PB to C ++, as you have wisely indicated. Windows under the bodywork is very powerful but it is not easy to master it. Especially for me who have always worked with character interface. Now, I'm in a difficult situation. Since I absolutely cannot tell my daughter that I cannot complete the project, I have to produce something that at least gives a glimpse of the path to follow. Moving over time the construction of a better and more efficient model. I have the temporary advantage of the povemic for covid-19 which leaves universities closed but sooner or later the universities will reopen. What I want to do now is to write the module that reconstructs the movement performed by a person by analyzing a script saved in an image. For this reason, I asked for an example in pbcc sdk to begin to see if the various algorithms can result to some extent (50%, 60%, 70%, or more). I studied various books of manipulation and analysis of the position of the pixels in two-dimensional plane. But it is difficult to implement them in a language that is not part of me. Now in order not to distract you from your things, I wanted to ask you if you have a simple example (in pbcc 5 or 6) of reading from an image file, in order to examine the dispositions of the pixels represented in the two-dimensional plane. And how do you read the individual pixels through your GDImage. I'm pretty motivated but I need to use something familiar. I am sure you understand my mood and I am confident that you will be in excellent health despite what is happening outside our homes but close to us. Thanks, as always, for your time.
See you soon
Domenico
Domenico