Here are some screenshots of my current work in progress, a high poly Amilcar C6 from 1928. The aim is to create an impression of a barn find, dusty & rusty - we'll see how it pans out (for now I'm just using some generic bump and roughness maps, but final texturing will probably be done in Substance Painter). The geometry is 95% ready and it's mostly unwrapped. I'd like use this model to learn rigging, so it'll add to the time needed to finish it, but still I think November / December is realistic. With heavy texturing, it could be a nice object to play with in OBJ Reader.