Author Topic: Material Batching  (Read 1589 times)

Patrice Terrier

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Re: Material Batching
« Reply #15 on: July 24, 2018, 08:31:43 pm »
I am just using Ambient reflection with 3D.png.

However i have just been able to get the full texture set, but i have not checked them yet.
Patrice
(Always working with the latest Windows version available...)

Michael Lobko-Lobanovsky

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Re: Material Batching
« Reply #16 on: July 24, 2018, 09:28:30 pm »
Actually, I do not have any optimized renderer at my disposal yet. I was only speculating about one. ;)

However see the attached screenshot.
Mike
(3.6GHz Intel Core i5 Quad w/ 16GB RAM, nVidia GTX 1060Ti w/ 6GB VRAM, Windows 7 Ultimate Sp1)

Michael Lobko-Lobanovsky

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Re: Material Batching
« Reply #17 on: July 25, 2018, 08:20:43 pm »
It looks very cool indeed! 8)

I suggest making a few shafts and gears in the head rotating to denote some physical activity. :)
Mike
(3.6GHz Intel Core i5 Quad w/ 16GB RAM, nVidia GTX 1060Ti w/ 6GB VRAM, Windows 7 Ultimate Sp1)