This C++ 64-bit Visual Studio 2022 demo, is the transcription of a WinDev project writtten in 2021,
and posted on the PC-Soft repository here:
https://repository.windev.com/resource.awp?file_id=281474976711144;glimage-opengl-texturesThe animated textures are stored in
\X64\Release\resource folder
DescriptionAs soon as you start OpenGL programming, it is essential to be able to use quality textures.
Mipmapping, variable opacity, anti-aliasing are all techniques used to produce professional quality 3D renderings.
GDImage supports all of these techniques to produce textures of any size, from the following image formats:
tga, dds, bmp, tif, tiff, dib, gif, ico, jpg, jpeg, png.
You can change the texture on the fly using Explorer's drag and drop.
The window has 2 textures, one for the fixed background and the other opaque or using variable opacity which can be manipulated with the mouse.
Note: The default texture is using a GDImage PNG animation.