OK Patrice,
I did my best. My task was to render it as close to SketchFab as possible. I did much, but most normal maps are not the ones the site uses for its own renders. My biggest failure was to render the suit in "plastic leather", which is impossible with the current normal and specular maps.
The zip contains a new .MAT file. You can WinDiff it with the old one to see the differences. The zip also contains a lot of new textures needed for the new .MAT file. All of them begin with an underscore, so just unzip them all into your existing R3PU folder. They won't interfere with, or overwrite, the existing ones (some of which have naturally become obsolete).
Enjoy!
