Author Topic: BAC_MONO  (Read 11876 times)

Patrice Terrier

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BAC_MONO
« on: April 07, 2016, 11:09:44 am »
I started to work on that one, it was on my back burner for a long time, because the amount of work to render it good inside ObjReader is huge, so it could take a while before full completion.





Most of these shall be hidden, however it was a hard piece of work to fix all the normal errors.


The final engine


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« Last Edit: April 10, 2016, 10:11:47 am by Patrice Terrier »
Patrice
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Patrice Terrier

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Re: BAC_MONO
« Reply #1 on: April 15, 2016, 08:58:47 pm »
The full body revisited

Before




After



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« Last Edit: April 27, 2016, 09:32:02 pm by Patrice Terrier »
Patrice
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Patrice Terrier

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Re: BAC_MONO
« Reply #2 on: April 23, 2016, 08:36:53 pm »
Close to full completion



and very close to the original



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« Last Edit: April 27, 2016, 09:33:24 pm by Patrice Terrier »
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Michael Lobko-Lobanovsky

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Re: BAC_MONO
« Reply #3 on: April 24, 2016, 07:14:16 am »
It's looking awesome, Patrice, almost as exquisite as The Time Machine at these angles, and I can't wait till I lay my hands on the actual model. :)
Mike
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Patrice Terrier

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Re: BAC_MONO
« Reply #4 on: April 24, 2016, 03:32:29 pm »
Mike

So glad to see you are back!

I have been working on this model at full time since your last private message...

And that's the one i came with, just before the official release





This is the "blue print" i made to create the body






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« Last Edit: April 24, 2016, 03:46:20 pm by Patrice Terrier »
Patrice
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Patrice Terrier

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Re: BAC_MONO
« Reply #5 on: April 24, 2016, 08:51:48 pm »
And the body with its final texture materials



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« Last Edit: April 27, 2016, 09:35:21 pm by Patrice Terrier »
Patrice
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Michael Lobko-Lobanovsky

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Re: BAC_MONO
« Reply #6 on: April 25, 2016, 10:00:37 am »
Do you mean to say you've created this model entirely from scratch (from blueprints)?
Mike
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Patrice Terrier

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Re: BAC_MONO
« Reply #7 on: April 25, 2016, 08:24:10 pm »
I made this blueprint to create the body, because the one i started with, from Therry Dalet (alias "titi95") was full of errors, and i couldn't used it to produce a glossy surface like the one i have now. Then i found the model from Guillermo Abalos Ventoso (alias "Millergo").
Indeed the resulting model is a complete remixed work, with a specific texture set that i made from photos found on the web site of the Briggs Automotive Company

So far, i still have a problem to figure how the real oïl tank looks like, i was unable to find a picture of it, even on the brochure.

Everytime i think i am ready to post the model, something new pops up, that forces me to keep working on it.

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Patrice
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Patrice Terrier

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Re: BAC_MONO
« Reply #8 on: April 25, 2016, 09:40:29 pm »
Example of texture details, based on the real one.

« Last Edit: April 25, 2016, 11:27:04 pm by Patrice Terrier »
Patrice
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Patrice Terrier

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Re: BAC_MONO
« Reply #9 on: April 26, 2016, 02:26:39 pm »
If ever you want to create a custom body material, here is the official color set:



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« Last Edit: April 27, 2016, 08:29:51 pm by Patrice Terrier »
Patrice
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Michael Lobko-Lobanovsky

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Re: BAC_MONO
« Reply #10 on: April 26, 2016, 08:59:55 pm »
IT IS COOL!

Is it supposed to have some sort of a windshield?
Mike
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Patrice Terrier

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Re: BAC_MONO
« Reply #11 on: April 26, 2016, 10:18:21 pm »
Quote
Is it supposed to have some sort of a windshield?
No windshield, except the helmet that is a prerequisite to drive this car just like with a real F1.
Patrice
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Patrice Terrier

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Re: BAC_MONO
« Reply #12 on: April 27, 2016, 09:29:23 pm »
The official version has been posted into the car section, with a few minor changes, including a {very} small windshield.

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Patrice
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